26 float overshootX = 0.f;
27 float overshootY = 0.f;
39 float eval(
const float x)
const;
51 CurveSegment segments[3];
61 void create(
const DirectParams& srcParams);
62 void getDirectParams(DirectParams& dstParams,
const UserParams& srcParams);
#define NAMESPACE_SPH_END
Using http://filmicworlds.com/blog/filmic-tonemapping-with-piecewise-power-curves/.
float operator()(const float x) const
void create(const UserParams &userParams)