SPH
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Helper handler always returning CollisionResult::NONE. More...
#include <Collision.h>
Public Member Functions | |
virtual void | initialize (Storage &UNUSED(storage)) override |
virtual CollisionResult | collide (const Size UNUSED(i), const Size UNUSED(j), FlatSet< Size > &UNUSED(toRemove)) override |
Public Member Functions inherited from ICollisionHandler | |
virtual void | initialize (Storage &storage)=0 |
virtual CollisionResult | collide (const Size i, const Size j, FlatSet< Size > &toRemove)=0 |
Computes the outcome of collision between i-th and j-th particle. More... | |
Public Member Functions inherited from Polymorphic | |
virtual | ~Polymorphic () |
Helper handler always returning CollisionResult::NONE.
Cannot be used directly as collision always have to return a valid result (not NONE), but it can be used for testing purposes or in composite handlers (such as FallbackHandler).
Definition at line 101 of file Collision.h.
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inlineoverridevirtual |
Definition at line 105 of file Collision.h.
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inlineoverridevirtual |
Definition at line 103 of file Collision.h.