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SPH
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#include "gui/objects/RenderJobs.h"#include "gravity/BarnesHut.h"#include "gravity/Moments.h"#include "gui/Factory.h"#include "gui/Project.h"#include "gui/objects/Camera.h"#include "gui/objects/Colorizer.h"#include "gui/objects/Movie.h"#include "run/IRun.h"#include "run/VirtualSettings.h"#include "run/jobs/IoJobs.h"#include "system/Factory.h"#include "system/Timer.h"Go to the source code of this file.
Classes | |
| class | GravityColorizer |
| class | RenderPreview |
Variables | |
| JobRegistrar | sRegisterAnimation ("render animation", "animation", "rendering", [](const std::string &name) { return makeAuto< AnimationJob >(name);}, "Renders an image or a sequence of images from given particle input(s)") |
| JobRegistrar sRegisterAnimation("render animation", "animation", "rendering",[](const std::string &name) { return makeAuto< AnimationJob >(name);}, "Renders an image or a sequence of images from given particle input(s)") | ( | "render animation" | , |
| "animation" | , | ||
| "rendering" | , | ||
| [] (const std::string &name) { return makeAuto< AnimationJob >(name);} | , | ||
| "Renders an image or a sequence of images from given particle input(s)" | |||
| ) |