SPH
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#include "gui/objects/RenderJobs.h"
#include "gravity/BarnesHut.h"
#include "gravity/Moments.h"
#include "gui/Factory.h"
#include "gui/Project.h"
#include "gui/objects/Camera.h"
#include "gui/objects/Colorizer.h"
#include "gui/objects/Movie.h"
#include "run/IRun.h"
#include "run/VirtualSettings.h"
#include "run/jobs/IoJobs.h"
#include "system/Factory.h"
#include "system/Timer.h"
Go to the source code of this file.
Classes | |
class | GravityColorizer |
class | RenderPreview |
Variables | |
JobRegistrar | sRegisterAnimation ("render animation", "animation", "rendering", [](const std::string &name) { return makeAuto< AnimationJob >(name);}, "Renders an image or a sequence of images from given particle input(s)") |
JobRegistrar sRegisterAnimation("render animation", "animation", "rendering",[](const std::string &name) { return makeAuto< AnimationJob >(name);}, "Renders an image or a sequence of images from given particle input(s)") | ( | "render animation" | , |
"animation" | , | ||
"rendering" | , | ||
[] (const std::string &name) { return makeAuto< AnimationJob >(name);} | , | ||
"Renders an image or a sequence of images from given particle input(s)" | |||
) |