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SPH
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#include "gui/Utils.h"#include "gui/objects/Bitmap.h"#include "gui/objects/Color.h"#include "gui/renderers/IRenderer.h"#include "sph/kernel/Kernel.h"#include <wx/dc.h>Go to the source code of this file.
Classes | |
| class | IRenderContext |
| Abstraction of a device used for rendering. More... | |
| struct | OverridePixelOp |
| struct | OverPixelOp |
| class | PreviewRenderContext< PixelOp > |
| class | AntiAliasedRenderContext |
| class | SmoothedRenderContext |
| class | WxRenderContext |
| Render context drawing directly into wxDC. More... | |
Enumerations | |
| enum class | ColorFlag { LINE = 1 << 0 , FILL = 1 << 1 , TEXT = 1 << 2 } |
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| Enumerator | |
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| LINE | |
| FILL | |
| TEXT | |
Definition at line 13 of file RenderContext.h.