SPH
|
#include "gui/Utils.h"
#include "gui/objects/Bitmap.h"
#include "gui/objects/Color.h"
#include "gui/renderers/IRenderer.h"
#include "sph/kernel/Kernel.h"
#include <wx/dc.h>
Go to the source code of this file.
Classes | |
class | IRenderContext |
Abstraction of a device used for rendering. More... | |
struct | OverridePixelOp |
struct | OverPixelOp |
class | PreviewRenderContext< PixelOp > |
class | AntiAliasedRenderContext |
class | SmoothedRenderContext |
class | WxRenderContext |
Render context drawing directly into wxDC. More... | |
Enumerations | |
enum class | ColorFlag { LINE = 1 << 0 , FILL = 1 << 1 , TEXT = 1 << 2 } |
|
strong |
Enumerator | |
---|---|
LINE | |
FILL | |
TEXT |
Definition at line 13 of file RenderContext.h.