SPH
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Object converting quantity values of particles into colors. More...
#include "gravity/AggregateSolver.h"
#include "gui/Settings.h"
#include "gui/objects/Palette.h"
#include "gui/objects/Point.h"
#include "gui/objects/Texture.h"
#include "gui/renderers/Spectrum.h"
#include "objects/containers/ArrayRef.h"
#include "objects/finders/NeighbourFinder.h"
#include "objects/utility/Dynamic.h"
#include "post/Analysis.h"
#include "quantities/IMaterial.h"
#include "quantities/Particle.h"
#include "sph/kernel/Kernel.h"
#include "system/Factory.h"
#include "thread/Scheduler.h"
Go to the source code of this file.
Classes | |
class | IColorizer |
Interface for objects assigning colors to particles. More... | |
class | TypedColorizer< Type > |
Default colorizer simply converting quantity value to color using defined palette. More... | |
class | VelocityColorizer |
Displays the magnitudes of particle velocities. More... | |
class | AccelerationColorizer |
Displays the magnitudes of accelerations. More... | |
class | DirectionColorizer |
Shows direction of particle movement in color. More... | |
class | CorotatingVelocityColorizer |
Shows particle velocities with subtracted corotating component. More... | |
class | DensityPerturbationColorizer |
class | SummedDensityColorizer |
class | StressColorizer |
class | EnergyColorizer |
class | TemperatureColorizer |
class | YieldReductionColorizer |
class | DamageActivationColorizer |
class | BeautyColorizer |
class | RadiusColorizer |
class | UvwColorizer |
class | BoundaryColorizer |
Shows boundary of bodies in the simulation. More... | |
class | IdColorizerTemplate< TDerived > |
class | ParticleIdColorizer |
class | ComponentIdColorizer |
class | AggregateIdColorizer |
class | IndexColorizer |
class | MaterialColorizer |
Namespaces | |
Detail | |
Typedefs | |
using | ExtColorizerId = ExtendedEnum< ColorizerId > |
Enumerations | |
enum class | ColorizerId { VELOCITY = -1 , ACCELERATION = -2 , MOVEMENT_DIRECTION = -3 , COROTATING_VELOCITY = -4 , DISPLACEMENT = -5 , DENSITY_PERTURBATION = -6 , SUMMED_DENSITY = -7 , TOTAL_STRESS = -8 , TOTAL_ENERGY = -9 , TEMPERATURE = -10 , YIELD_REDUCTION = -11 , DAMAGE_ACTIVATION = -12 , RADIUS = -13 , UVW = -15 , BOUNDARY = -16 , PARTICLE_ID = -17 , COMPONENT_ID = -18 , BOUND_COMPONENT_ID = -19 , AGGREGATE_ID = -20 , FLAG = -21 , MATERIAL_ID = -22 , BEAUTY = -23 } |
Special colorizers that do not directly correspond to quantities. More... | |
Functions | |
template<typename Type > | |
INLINE float | Detail::getColorizerValue (const Type &value) |
template<> | |
INLINE float | Detail::getColorizerValue (const Vector &value) |
template<> | |
INLINE float | Detail::getColorizerValue (const TracelessTensor &value) |
template<> | |
INLINE float | Detail::getColorizerValue (const SymmetricTensor &value) |
template<typename Type > | |
INLINE Optional< Vector > | Detail::getColorizerVector (const Type &UNUSED(value)) |
template<> | |
INLINE Optional< Vector > | Detail::getColorizerVector (const Vector &value) |
SPH_EXTEND_ENUM (QuantityId, ColorizerId) | |
bool | hasVelocity (const Storage &storage) |
Object converting quantity values of particles into colors.
Definition in file Colorizer.h.
using ExtColorizerId = ExtendedEnum<ColorizerId> |
Definition at line 161 of file Colorizer.h.
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strong |
Special colorizers that do not directly correspond to quantities.
Must have strictly negative values. Function taking ColorizerId as an argument also acceps QuantityId casted to ColorizerId, interpreting as TypedColorizer with given quantity ID.
Enumerator | |
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VELOCITY | Particle velocities. |
ACCELERATION | Acceleration of particles. |
MOVEMENT_DIRECTION | Projected direction of motion. |
COROTATING_VELOCITY | Velocities with a respect to the rotating body. |
DISPLACEMENT | Difference between current positions and initial position. |
DENSITY_PERTURBATION | Relative difference of density and initial density (rho/rho0 - 1) |
SUMMED_DENSITY | Density computed from particle masses by direct summation of neighbours. |
TOTAL_STRESS | Total stress (sigma = S - pI) |
TOTAL_ENERGY | Sum of kinetic and internal energy for given particle. |
TEMPERATURE | Temperature, computed from internal energy. |
YIELD_REDUCTION | Reduction of stress tensor due to yielding (1 - f_vonMises) |
DAMAGE_ACTIVATION | Ratio of the stress and the activation strain. |
RADIUS | Radii/smoothing lenghts of particles. |
UVW | Shows UV mapping, u-coordinate in red and v-coordinate in blur. |
BOUNDARY | Shows boundary particles. |
PARTICLE_ID | Each particle drawn with different color. |
COMPONENT_ID | Color assigned to each component (group of connected particles) |
BOUND_COMPONENT_ID | Color assigned to each group of gravitationally bound particles. |
AGGREGATE_ID | Color assigned to each aggregate. |
FLAG | Particles of different bodies are colored differently. |
MATERIAL_ID | Particles with different materials are colored differently. |
BEAUTY | Attempts to show the real-world look. |
Definition at line 136 of file Colorizer.h.
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inline |
Definition at line 222 of file Colorizer.h.
SPH_EXTEND_ENUM | ( | QuantityId | , |
ColorizerId | |||
) |