SPH
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Handler simply ignoring overlaps. More...
#include <Collision.h>
Public Member Functions | |
virtual void | initialize (Storage &UNUSED(storage)) override |
virtual bool | overlaps (const Size UNUSED(i), const Size UNUSED(j)) const override |
virtual void | handle (const Size UNUSED(i), const Size UNUSED(j), FlatSet< Size > &UNUSED(toRemove)) override |
Public Member Functions inherited from IOverlapHandler | |
virtual void | initialize (Storage &storage)=0 |
virtual bool | overlaps (const Size i, const Size j) const =0 |
Returns true if two particles overlaps. More... | |
virtual void | handle (const Size i, const Size j, FlatSet< Size > &toRemove)=0 |
Handles the overlap of two particles. More... | |
Public Member Functions inherited from Polymorphic | |
virtual | ~Polymorphic () |
Handler simply ignoring overlaps.
Definition at line 375 of file Collision.h.
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inlineoverridevirtual |
Definition at line 383 of file Collision.h.
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inlineoverridevirtual |
Definition at line 377 of file Collision.h.
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inlineoverridevirtual |
Definition at line 379 of file Collision.h.