SPH
Classes | Functions
ParticleRenderer.h File Reference

Renderer drawing individual particles as dots. More...

#include "gui/Settings.h"
#include "gui/objects/Bitmap.h"
#include "gui/objects/Palette.h"
#include "gui/renderers/IRenderer.h"
#include "system/Timer.h"
#include <atomic>

Go to the source code of this file.

Classes

class  ParticleRenderer
 

Functions

void drawPalette (IRenderContext &context, const Pixel origin, const Pixel size, const Rgba &lineColor, const Palette &palette)
 

Detailed Description

Renderer drawing individual particles as dots.

Author
Pavel Sevecek (sevecek at sirrah.troja.mff.cuni.cz)
Date
2016-2021

Definition in file ParticleRenderer.h.

Function Documentation

◆ drawPalette()

void drawPalette ( IRenderContext context,
const Pixel  origin,
const Pixel  size,
const Rgba lineColor,
const Palette palette 
)
Todo:
exposed for PaletteDialog, should be possibly generalized, used by other renderers, etc.

Definition at line 55 of file ParticleRenderer.cpp.