SPH
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Renderer drawing individual particles as dots. More...
#include "gui/Settings.h"
#include "gui/objects/Bitmap.h"
#include "gui/objects/Palette.h"
#include "gui/renderers/IRenderer.h"
#include "system/Timer.h"
#include <atomic>
Go to the source code of this file.
Classes | |
class | ParticleRenderer |
Functions | |
void | drawPalette (IRenderContext &context, const Pixel origin, const Pixel size, const Rgba &lineColor, const Palette &palette) |
void drawPalette | ( | IRenderContext & | context, |
const Pixel | origin, | ||
const Pixel | size, | ||
const Rgba & | lineColor, | ||
const Palette & | palette | ||
) |
Definition at line 55 of file ParticleRenderer.cpp.