SPH
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#include "gui/renderers/ParticleRenderer.h"
#include "gui/Utils.h"
#include "gui/objects/Camera.h"
#include "gui/objects/Color.h"
#include "gui/objects/Colorizer.h"
#include "gui/objects/RenderContext.h"
#include "objects/finders/Order.h"
#include "objects/wrappers/Finally.h"
#include "post/Plot.h"
#include "post/Point.h"
#include "sph/boundary/Boundary.h"
#include "system/Profiler.h"
#include "system/Statistics.h"
#include "thread/CheckFunction.h"
Go to the source code of this file.
Functions | |
void | drawPalette (IRenderContext &context, const Pixel origin, const Pixel size, const Rgba &lineColor, const Palette &palette) |
void | drawAxis (IRenderContext &context, const Rgba &color, const Vector &axis, const std::string &label) |
void drawAxis | ( | IRenderContext & | context, |
const Rgba & | color, | ||
const Vector & | axis, | ||
const std::string & | label | ||
) |
Definition at line 180 of file ParticleRenderer.cpp.
void drawPalette | ( | IRenderContext & | context, |
const Pixel | origin, | ||
const Pixel | size, | ||
const Rgba & | lineColor, | ||
const Palette & | palette | ||
) |
Definition at line 55 of file ParticleRenderer.cpp.