SPH
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#include "gui/objects/Color.h"
#include "gui/objects/Point.h"
#include "gui/windows/BatchDialog.h"
#include "objects/containers/UnorderedMap.h"
#include "run/Node.h"
#include <map>
#include <wx/panel.h>
Go to the source code of this file.
Classes | |
struct | VisNode |
struct | NodeSlot |
class | INodeManagerCallbacks |
class | NodeManager |
class | NodeEditor |
class | NodeWindow |
Typedefs | |
using | NodeMap = UnorderedMap< SharedPtr< JobNode >, VisNode > |
using | PropertyEntryMap = FlatMap< wxPGProperty *, IVirtualEntry * > |
using NodeMap = UnorderedMap<SharedPtr<JobNode>, VisNode> |
Definition at line 56 of file NodePage.h.
using PropertyEntryMap = FlatMap<wxPGProperty*, IVirtualEntry*> |
Definition at line 214 of file NodePage.h.