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SPH
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#include "gui/objects/Color.h"#include "gui/objects/Point.h"#include "gui/windows/BatchDialog.h"#include "objects/containers/UnorderedMap.h"#include "run/Node.h"#include <map>#include <wx/panel.h>Go to the source code of this file.
Classes | |
| struct | VisNode |
| struct | NodeSlot |
| class | INodeManagerCallbacks |
| class | NodeManager |
| class | NodeEditor |
| class | NodeWindow |
Typedefs | |
| using | NodeMap = UnorderedMap< SharedPtr< JobNode >, VisNode > |
| using | PropertyEntryMap = FlatMap< wxPGProperty *, IVirtualEntry * > |
| using NodeMap = UnorderedMap<SharedPtr<JobNode>, VisNode> |
Definition at line 56 of file NodePage.h.
| using PropertyEntryMap = FlatMap<wxPGProperty*, IVirtualEntry*> |
Definition at line 214 of file NodePage.h.