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SPH
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Interface for renderers. More...
#include "gui/objects/Color.h"#include "gui/objects/Point.h"#include "gui/objects/Texture.h"#include "objects/wrappers/Any.h"#include "objects/wrappers/Flags.h"#include "quantities/Particle.h"#include "thread/ThreadLocal.h"#include <atomic>Go to the source code of this file.
Classes | |
| class | IRenderOutput |
| struct | IRenderOutput::Label |
| struct | RenderParams |
| Parameters of the rendered image. More... | |
| class | IRenderer |
| Interface used to implement renderers. More... | |
| class | IRaytracer |
| Base class for renderers based on raytracing. More... | |
| struct | IRaytracer::ThreadData |
Enumerations | |
| enum class | TextAlign { LEFT = 1 << 0 , RIGHT = 1 << 1 , HORIZONTAL_CENTER = 1 << 2 , TOP = 1 << 3 , BOTTOM = 1 << 4 , VERTICAL_CENTER = 1 << 5 } |
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| Enumerator | |
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| LEFT | |
| RIGHT | |
| HORIZONTAL_CENTER | |
| TOP | |
| BOTTOM | |
| VERTICAL_CENTER | |
Definition at line 28 of file IRenderer.h.