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SPH
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#include "gravity/AggregateSolver.h"#include "gravity/Collision.h"#include "gravity/IGravity.h"#include "io/Logger.h"#include "post/Analysis.h"#include "quantities/Quantity.h"#include "quantities/Storage.h"#include "sph/Materials.h"#include "system/Factory.h"#include "system/Statistics.h"#include "thread/CheckFunction.h"#include <mutex>Go to the source code of this file.
Classes | |
| class | Aggregate |
| Aggregate of particles, moving as a rigid body according to Euler's equations. More... | |
| class | AggregateHolder |
| Holds a set of aggregates. More... | |
| class | AggregateCollisionHandler |
| class | AggregateOverlapHandler |
Variables | |
| NAMESPACE_SPH_BEGIN const Vector | MAX_SPIN = Vector(0.1_f) |
| NAMESPACE_SPH_BEGIN const Vector MAX_SPIN = Vector(0.1_f) |
Definition at line 16 of file AggregateSolver.cpp.