SPH
|
Base class for all particle materials. More...
#include "math/rng/Rng.h"
#include "objects/containers/FlatMap.h"
#include "objects/utility/IteratorAdapters.h"
#include "objects/wrappers/SharedPtr.h"
#include "quantities/QuantityIds.h"
#include "sph/initial/UvMapping.h"
#include "system/Settings.h"
Go to the source code of this file.
Classes | |
class | MaterialView |
Non-owning wrapper of a material and particles with this material. More... | |
struct | MaterialInitialContext |
Shared data used when creating all bodies in the simulation. More... | |
class | IMaterial |
Material settings and functions specific for one material. More... | |
class | NullMaterial |
Material that does not require any initialization or finalization. More... | |