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SPH
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Base class for all particle materials. More...
#include "math/rng/Rng.h"#include "objects/containers/FlatMap.h"#include "objects/utility/IteratorAdapters.h"#include "objects/wrappers/SharedPtr.h"#include "quantities/QuantityIds.h"#include "sph/initial/UvMapping.h"#include "system/Settings.h"Go to the source code of this file.
Classes | |
| class | MaterialView |
| Non-owning wrapper of a material and particles with this material. More... | |
| struct | MaterialInitialContext |
| Shared data used when creating all bodies in the simulation. More... | |
| class | IMaterial |
| Material settings and functions specific for one material. More... | |
| class | NullMaterial |
| Material that does not require any initialization or finalization. More... | |